TEN SMALL WORLDS
Ten original instrumental songs made in Bop 4.

Listen: https://sahildev.com/bop/songs/

MP3 files are complete performances. JSON files are Bop 4 songs: open one from the
studio's File menu (https://sahildev.com/bop/studio/) or send it to the Bop API
(https://sahildev.com/bop/api/v4/guide). MIDI files carry the notes for other music software.

01. Pocket Sunrise — Mallet pop — 1:55
The marimba keeps a two-beat pickup cell; flute takes the middle passage. A warmer pad appears only at the larger refrain, and the last return adds a low guitar answer.
Open: https://sahildev.com/bop/studio/?revision=d9ccbced4f931b9c7676a1f040781d54ae3c43700ba48c266c72ce76bc0f7e87

02. Neon Switchback — Night-drive synth pop — 2:16
The hook now repeats a clipped rhythm across the changing chords. The triangle voice answers the square lead, with a half-time underpass and a longer, layered final refrain.
Open: https://sahildev.com/bop/studio/?revision=fda0aae2c6da3ea5eeb65929509324aa7a225272de0637f240c1c4c0cb44cf38

03. Paper Boats — Guitar waltz — 1:45
Guitar and music box exchange the tune. Descending inversions connect the bass, the bridge loses the percussion, and the return changes the third beat instead of adding a busy fill.
Open: https://sahildev.com/bop/studio/?revision=623f610cf3f0f514434a87e59cf2d0c0007037672eadc90912ec9c25bcb85557

04. Last Train Home — Swung jazz miniature — 2:28
A compact swung trumpet cell returns between vibraphone-led passages. Two-feel bass grows into walking quarters, then the borrowed-minor bridge strips back the rhythm before the homecoming.
Open: https://sahildev.com/bop/studio/?revision=2eba1613e83e450bc268e4089e143e52ea6c9b12aaeeb44912bd8c3a8afbe256

05. Mango Window — Syncopated kalimba — 2:07
Kalimba and marimba share a repeated offbeat pickup. Guitar and bass use complementary rhythms, and a low-register courtyard passage gives the higher refrain room to arrive.
Open: https://sahildev.com/bop/studio/?revision=dfc47d76b62d6670fc6bc35c4f52b0cdfb1571308c646a80bc82a89e6d6e7f04

06. Gravity Arcade — Chiptune adventure — 2:09
The square-wave theme has a recognizable launch cell and a less piercing register. Arpeggios enter in stages, a triangle interlude interrupts the rush, and the last refrain earns its denser rhythm.
Open: https://sahildev.com/bop/studio/?revision=e962ec8bf82c377375bc57837112ccc2c07909f031f0f47a0f8251b5aad5710f

07. Blue Hour — Quiet piano — 2:17
Felt piano gives the opening cell a closer sound. Celesta briefly carries the line, bowed glass stays out of its register, and a descending-bass middle leaves air before the fuller return.
Open: https://sahildev.com/bop/studio/?revision=4b354bc22482f5da601c57168875b0b196f82b60e6d5e45ac326ae11db8034e1

08. Copper Wires — Clavinet funk — 2:01
A two-bar clavinet riff now anchors the track. Muted-guitar replies and organ stabs alternate instead of competing, with half-time bass and a deliberate stop before the final hook.
Open: https://sahildev.com/bop/studio/?revision=9826a932d88ce49d1d8ca987d403283b7a832019c69b26c87e12a533fb1c64f9

09. Lantern Steps — Five-beat chamber pop — 2:34
The vibraphone hook makes the 3+2 meter audible. Flute leads the borrowed-chord section, cello changes its pickup at phrase ends, and a quiet central walk separates the larger returns.
Open: https://sahildev.com/bop/studio/?revision=c7e8df0f7960a4ba290ac031ca9190f7658d638267ab1b73415ea8ef2d06525d

10. Open Water — Acoustic daydream — 2:26
The flute keeps its open two-beat gesture. Guitar takes a lower middle melody while its accompaniment changes to wider broken chords; the final refrain adds a restrained piano counterline.
Open: https://sahildev.com/bop/studio/?revision=d97bf4d4843d517eb30780850cebd952aea88e4604403ee9a3398d51e5822a5e

